Gaming has long been an interest of studies in the behaviour of youngsters. In particular, game players are spending increasing amount of expenses in purchasing gaming related items. Why mobile game players would purchase virtual items for their games? The aim of this study is to...
Open access
Research Article10.9734/ajeba/2021/v21i2130515
This paper aimed to examine how web design, responsiveness, reliability, enjoyment, ease of use, security, and customization influence e-service quality of online hotel booking agencies in Hong Kong. Quantitative approach was used to examine the relationships between each of the...
Open access
Research Article10.9734/AJEBA/2017/35353
The purpose of this study is to investigate if college students from mainland China have different learning style preferences from local college students in Hong Kong. Participants of this study were college students in Hong Kong, they include 55 (31%) local Hong Kong college stu...
Open access
Research Article10.9734/BJESBS/2016/29481
This paper aims to review the development of the concept of Positive Organizational Scholarship (POS) and its emergence in the studies of organizational effectiveness. It attempts to understand why studies of organizational effectiveness were hindered in its advancement and explo...
Open access
Research Article10.9734/BJESBS/2016/27802